Moving Pieces

Dodo Peak

Role

Technical Artist

Year

June 2019- Feb 2020

Tools

Unity, C#, Blender, Python

Dodo Peak is a retro platformer for everyone

Play as a dodo bird to find and rescue your lost babies from a series of dangerous peaks. Maneuver them home while avoiding obstacles and enemies! Dodo Peak is a throwback to the classic arcade games of the past with a modern twist.

My Impact

Originally hired as a QA tester, I grew into a technical artist role by contributing my skills across multiple disciplines. Through close collaboration with Executive Producer Patrick McAvena and our Engineer, Creative Lead, and Concept Artist, I took on work in character art and animation, environment art, scripting, UI, and optimization — growing from tester to a key technical contributor on an Apple Arcade launch title.

Dodo Peak Apple Arcade gameplay

Available On

Dodo Peak on Apple ArcadeDodo Peak on the Epic Games StoreDodo Peak on Nintendo Switch
Dodo Peak | Sid Naik