Developing and designing user-centered XR experiences for 7+ years. I've worn many hats, working as a project lead, XR Engineer, Interaction Designer, and 3D Generalist.
I've shipped to Apple Arcade, worked with every major AR HMD released the past 10 years, and created functional proof-of-concepts presented to multiple Fortune 500 CEOs.
My lifelong fascination with storytelling, formal education in sociology, and years of experience in development & design motivate me to think outside the box every day.
I went to UCLA for a math degree and left with a Sociology degree. I spent the next 2 years self-teaching programming, 3D modeling, and animation by making a VR game.
Since then I shipped an Apple Arcade launch title called Dodo Peak in Brooklyn and then worked as an XR Software engineer and 3D generalist at Store No. 8 in Walmart R&D in Seattle.
Right now I’m working on a couple XR prototypes and my video game. Happy to drop one in favor of a job, so let me know if you’re hiring!
sid.naik27@gmail.com