Cryptic Conservatory
Drama Center

- Role
- Software Engineer & Artist
- Year
- 2026 - Present
- Tools
- Godot, C#, GDScript, GLSL, Blender, Python
A comedy visual novel you perform with your body and voice: mic and controller input drive the characters' choices and chaos. Visit dramacentergame.com
My Impact
- Render Pipeline: Recreated and expanded Guilty Gear Strive's render pipeline, in Godot and Blender
- Character Art, Rigging, & Animation
- Gameplay engineering: scene/service management, UX/interaction engineering, Camera and Character controllers
