Software Engineer and UX Designer
7+ years of experience in XR (R&D and commercial) and Games
I’m from Jersey, got my degree in Sociology at UCLA, then taught myself programming and 3D art to make games.
I’ve shipped games and products, designed & developed tons of AR prototypes, and learned the hard and soft skills to think outside the box on every project.
Where I’ve worked
Portfolio
April 2025 - July 2025
Designed and developed Operating System input & interaction prototypes for future AI Glasses
Wearables Interaction Design and Prototyping
April 2023 - November 2023
Developed and helped design In-Store HMD-based AR Navigation application. Allowed users to be guided to their shopping list items in real Walmart Supercenters!
In-Store AR Navigation
Showcased at
Nov 2017 - June 2019
Software Engineering, 3D generalist, and VFX work on the whole game, I spent 2 years making this myself!
Wizards Chess VR
Available On
August 2019 - Feb 2020
Software Engineering and 3D generalist work on tooling, UI, character & environment art, and animation! Launched with Apple Arcade’s first 100 games.
Dodo Peak
Available On
March 2019 - May 2019
Software Engineering work on developing a networked AR/VR Game show to host guests on Eric Yearwood’s experimental XR Comedy channel. Created framework to create more networked worlds, and control the world through the Unity Editor on Desktop!
Yarwad AR/VR Game Show
Writing, Art, and Commercial AR
AR + AI Prototype
2D/3D Art Instagram
Commercial AR Installation
<- Coming Soon! ->