Software Engineer and UX Designer

7+ years of experience in XR (R&D and commercial) and Games

I’m from Jersey, got my degree in Sociology at UCLA, then taught myself programming and 3D art to make games.

I’ve shipped games and products, designed & developed tons of AR prototypes, and learned the hard and soft skills to think outside the box on every project.

Where I’ve worked

Meta and Reality Labs logos

Portfolio

April 2025 - July 2025

Meta and Reality Labs logos

Designed and developed Operating System input & interaction prototypes for future AI Glasses

Wearables Interaction Design and Prototyping

April 2023 - November 2023

Developed and helped design In-Store HMD-based AR Navigation application. Allowed users to be guided to their shopping list items in real Walmart Supercenters!

In-Store AR Navigation

Showcased at

Nov 2017 - June 2019

Software Engineering, 3D generalist, and VFX work on the whole game, I spent 2 years making this myself!

Wizards Chess VR

Available On

August 2019 - Feb 2020

Software Engineering and 3D generalist work on tooling, UI, character & environment art, and animation! Launched with Apple Arcade’s first 100 games.

Dodo Peak

Available On

March 2019 - May 2019

Software Engineering work on developing a networked AR/VR Game show to host guests on Eric Yearwood’s experimental XR Comedy channel. Created framework to create more networked worlds, and control the world through the Unity Editor on Desktop!

Yarwad AR/VR Game Show

Writing, Art, and Commercial AR

2D/3D Art Instagram

@SidsCreativeTech

Commercial AR Installation

<- Coming Soon! ->