Megaman Ancients

Since Nov 2019 I’ve been working on a fan game of Megaman Legends. My goal is to learn to design for an audience, and skill up heavily as a Software Engineer and 3D Generalist.

Technologies
Unity, Houdini, Blender, C#,HLSL, Vex, Python, YarnSpinner

Timeline

Nov 2019 - Current

Skills

Gameplay engineering

3D art, rigging, animation

Company

N/A - Personal project

Role

Solo dev

Devlog 1: Year 1 of Development

I spent the first year on prototyping combat and just learning how I might build this game

Devlog 2: Learning to draw

Designing purely in 3d is wildly inefficient so I stopped development to learn art fundamentals

Previous
Previous

Goodmorning VR