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Hackathon Winner

Elsewhere

Decart.AI Hackathon 3rd place winner! An AR game where you’re met by Fabio, an interdimensional survey robot who, due to the short notice decides not to destroy earth and instead makes room for a new employee, you.

Role

Lead AR Developer

Technologies

Unity

Overview

In “ELSEWHERE” you’re met by Fabio, an interdimensional survey robot who, due to the short notice decides not to destroy Earth and instead makes room for a new employee, you. He reinforces your windows, shifts reality, and suddenly you’re looking into another dimension. Don’t exit through any doors though, doors are not safe when you’re stuck between dimensions! Seriously, do it at your own risk and move very slowly if you do.

Successes

We got 3rd in the hackathon!

Lots of interesting pipeline implications from development.
Morgan concepted Fabio the Bot on paper with pen and marker rendering (he won't admit it, but he's got a great visual library) and then used AI to model, texture, animate, and sound-ify him.

I was a little less ambitious on the AI side for this project, but seeing that makes me believe I could direct an AI to do the modeling, 9-slicing bone rig, and code for the procedural windows. That's got me thinking about node trees in Houdini/Blender. Jealous of whoever's doing pipeline R&D right now, especially on mid-sized games teams. Pre-excited to watch the Insomniac Games tech talks from these years in the future.